“PlanetSide 2 has always embraced the idea that the core game content is totally player driven,” writes developer ‘JGood’, “so the mission system just takes that idea a little further. We want to give players (with appropriate command certs) the ability to create mission hotspots on the map that can be viewed by their entire Empire.”
SOE have provided examples of how the system might push players towards participating in missions:
Air Strikes at location:
- XP bonus to ground kills/assists while in aircraft at this location
- Greatly increased gunner XP bonus (for Lib Pilots)
- Greatly increased XP bonus for Sunderer kills
- Large XP increase to deploy-bonuses
- Large XP increase to AMS spawn bonuses
- XP bonus for repairs to any deployment vehicle (Galaxy & Sunderer)
- XP bonus to squad-deploy bonuses
- Increased weight on Instant-action values






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